20 Tips and Pointers to Greatly Improve Your Airsoft Skills

These are 20 tips and pointers to greatly improve your airsoft game. As long as you keep these tips in mind, you will see much improved accuracy, focus, and overall performance in your airsoft. But, read these tips with a grain of salt, for example, numbers 12 and 13; having a bunch of different guns gives you versatility to use different style guns in different situations. But the point 12 and 13 are making is that if you are thinking about spending a bunch of money on a bunch of different guns, maybe you should think about buying one really good gun or upgrades for a gun you already have, instead.

  1. Always use your sights. You should almost never fire from the hip, even with fully-automatic guns.
  2. Practice how you would be in a game. Wear all the equipment, clothing, and use the exact guns that you would be using in a actual airsoft match while you practice.
  3. Use the correct BB weight for each individual gun. When you first get a gun, you should test which BB weight works best for that gun (test with the three major BB weights: .12 gram, .20 gram, and .25 gram). Look for accuracy and how far the BB will go before it lands.
  4. Keep a good grip on your gun while you’re shooting. Keep the stock (if you have a stock) firmly pressed against your shoulder and your weak hand holding the gun, while your strong hand pulls the trigger.
  5. With spring pistols, keep the gun in your strong hand and cock the slide with your weak hand. (Some people do it the opposite way because it’s easier to cock with your strong hand, but it decreases accuracy)
  6. Take your time and aim. Don’t panic and start firing if you see a opponent in a airsoft match, take you time to line up your sights and make a accurate shot.
  7. Once you fire, don’t wait around to see if you hit your target. After the BB leaves the barrel, there’s nothing more you can do. Immediately re-arm (get another BB chambered) your weapon before bothering to see if you’ve hit. If you missed, fire again. If you hit, move on.
  8. Wear the appropriate clothing. If you’re hot/cold/uncomfortable you’ll start hurrying shots and sacrificing accuracy.
  9. Calm yourself before a airsoft match. If you go in angry, nervous, etc. you will make mistakes. Get in the mind set of a robot: you need to remember all of what you’ve learned while practicing and what you’ve read in this post and complete your mission.
  10. Practice makes perfect. I know I’ve mentioned practicing before, but it’s vital that you do so. The more BBs you put down range the better you’ll get.
  11. Push yourself. If you push yourself to hit a 12-inch target at 50 feet away, think about how easy it’ll be to hit a player from 20 feet. Try to find your maximum range and then practice from even farther away.
  12. Upgrade the airsoft guns you have instead of buying more of them. Investing in optics, extra magazines, and accessories will greatly improve your performance with that gun. Besides, you can only shoot one gun at a time anyway.
  13. Invest in a good quality gun. This adds to number 12, if you invest in a more expensive, better gun, it’ll pay off. AEG’s (Automatic Electronic Gun), for example, are good to invest in. They’re usually fully-automatic and one will serve you better than the two cheaper spring guns that you could have bought for the same amount of money.
  14. When retreating, don’t attempt to fire back. You should only retreat when it’s your last option and you’ve already tried everything to hold back opposing players. That said, you shouldn’t turn around to fire back if you’re already retreating. If you couldn’t hold off opposing players staying still, you’re not going to do anything randomly firing backwards as you are trying to run away. The chances of actually hitting someone is slim and trying will only slow you down and give the other team time to catch up to you.
  15. Be tactical. For example, if you’re planning to come around a corner (this especially applies for CQB game-play), take out your secondary, which is smaller and lighter than your primary, and breech the corner with that. This will allow you to bring your gun up and aim much faster than you would using your primary. As soon as you’ve cleared the corner, though, start using your primary again.
  16. Use all the tools at your disposal. If you have a airsoft grenade, don’t be afraid to use it. The same goes for if you have a flashlight, secondary, speed re-loader, or any other tool you may have. Make it as easy for yourself as you can.
  17. If cover is available use it. Unlike video games, though, visual cover might not be the greatest choice. The mandatory orange tip on the mussel of every airsoft gun pretty much makes it imposable to try to hide. If you’re laying down in visual cover and are spotted you are in some deep trouble. On the other hand, using physical cover is a good strategy. You can pop in and out of physical cover, making quick shots when you come out and then immediately going back in, gives the opposing players very little chance to hit you.
  18. When there’s a break in the action, you should immediately reload. When you do reload, make sure you’re completely maxed out. Depending on how safe you are, take time to get a BB in the chamber as well as completely reloading your magazine. Make sure to keep an eye out for enemy players and at least a couple bullets loaded into one of your weapons, while you reload the other one; you’re most vulnerable when you’re reloading.
  19. We’ve already mentioned practice multiple times before, but it’s important to maximizing your practice time. Apart from “pushing yourself”, drills are the best way to go. Practice everything: reloading, shooting while moving, shooting while lying down, coming in and out of cover, etc.. Do a drill multiple times. It will get boring and frustrating after a while but you just need to take a little break, reestablish yourself, and keep on going. Succession is key.
  20. The last tip is one of the most important and the most obvious. Take care of your guns and they will take care of you. Keep them in a safe place where they won’t be broken, lube and clean them as necessary, and (as mentioned before) give them the right ammunition.
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TSD 1911 Non-Blowback CO2 Airsoft Gun Review

The Colt 1911 is arguably the most world-widely used handgun of all time. Everyone from the US Army to the SAS use versions of the 1911. TSD took all of the 1911’s power, accuracy, and durability and incorporated them into their 1911 airsoft pistol.

The TSD 1911 has many of the features of a real Colt 1911, including a beaver-tail grip, block iron sights, and the caliber engraved on where the shells eject on a real 1911. It’s also made of mostly of metal, with the exceptions of the grips and the orange tip. Although it does have a hammer, it isn’t a working one; it is locked into place and is solely for decoration.

Since the TSD 1911 is CO2 (a version of Green Gas) powered, you can fire it as fast as you can pull the trigger. There’s no need to cock the slide back every time you shoot, like you do with spring pistols. This makes giving covering fire in a airsoft battle very easy. But, you run out of ammo quickly, so it might be a good idea to invest in extra magazines.

The magazines them selves hold 15 rounds and are fairly easy to reload. They’re made of some type of metal and are very durable. They’re skinny though, because it has to squeeze in next to the CO2.  To reload you have to pull the magazine spring down to the bottom where it locks into place, then you just push the BBs into a hole near the bottom, just like every other airsoft pistol.

The TSD 1911 takes 12 gram CO2 cartridges that go into a chamber that is located right behind the magazine, at the very back of the grip. To take the CO2 cartridges in and out the grip slides backward so that you can access it from the side.

Shooting wise, the TSD 1911 is very accurate with .20 gram BBs. The front sight has a white dot on it so you can aim much more accurately. However, it has a extremely heavy trigger pull, so it’s a good thing if you have a steady hand. You also start losing strength and accuracy when the CO2 cartridge gets low, but that’s to be expected.

It’s non-blowback which means that the slide doesn’t slide back when you shoot. This is both good and bad, because on the one hand blow-back looks awesome and makes it much more realistic, but on the other, blow-back is a CO2 drainer and you’d run out of CO2 in half the time that you normally would. You only get to shoot six or seven full magazines before your CO2 starts running out, anyway, so it’s probably better that it doesn’t have blow-back.

The last thing that you should take note of is the velocity that it shoots. With a new CO2 cartridge the TSD 1911 fires .20 gram BBs at a mind-blowing 400 FPS. Because of this, it might be to hot for friendly backyard airsoft skirmishes. If you wear heavy jackets or airsoft protection gear, you’ll probably be okay, but you just don’t want to be wearing a simple t-shirt or to get hit in the bare skin.

To wrap things up, TSD 1911 is a great sidearm that packs a hard punch. It’s very accurate and holds its own against heavy enemy fire. It also makes a great target shooting pistol. Just get ready to burn through some CO2!

Specs:
Feet Per Second: 400 (with .20 gram BBs)
Accuracy: Spectacular
Power: CO2
Caliber: 6mm
Recommended BB Weight: .20 grams
Magazine Capacity: 15 BBs
Manufacture: TSD Sports

Video Review:

Galaxy G1 Airsoft Gun Review

The G1 by Galaxy is modeled after the Colt 25. It’s tiny build makes it ideal for being used as a pocket pistol or in CQB.

The first thing you’ll notice about the G1 is its size. It measures roughly 5-1/2 inches long and 3-3/4 inches high! This makes it perfect to slip into your pocket. Some people use it as a third gun (if you get captured in a airsoft battle and are forced to give up your primary and secondary, you can hide the G1 in your pocket and when your captors have their backs turned you can whip this out and try to make an escape). The G1’s size also makes it ideal for CQB (Close Quarter Battle) and maneuvering around corners and obstacles.

The G1 is probably best used as a “third gun” or a back up to your secondary because of its small, inaccurate design. It can shoot accurately at short ranges (15-20ft), but is inaccurate at anything more. Using .20 gram BBs will make it much more accurate, but it still is unpredictable at ranges over 30ft.

It shoots 240 FPS, which, for a pistol of this size, is pretty decent.

A down side is that it has no safety. This means, for safety reasons, you shouldn’t keep a round in the chamber until the moment you’re ready to shoot. The down side is, since you don’t already have a round in the chamber, you have to cock it back first. It takes about 3 seconds to cock the slide and get your sights on target, which is plenty of time for an enemy airsofter to see you and shoot you.

The magazine on the G1 only holds 8 rounds and finding spare mags are nearly impossible. But, again, the main purpose of the G1 is to fall back on and give you the chance to try to make a escape when your primary/secondary has been captured, ran out of ammo, or malfunctioned.

The sights are pretty bad, but like I said above, it should mainly only be used to buy time in a airsoft battle.

Though, the G1 is made almost entirely of metal (technically it’s called “Zinc Alloy”, but it feels a lot like metal) with the exceptions of the magazine and grips. This gives the gun a really good feel and makes it exceptionally durable.

The last thing that is worth noting is the workings. When you pull the slide back and let it slide back forward, sometimes a BB will get stuck in between the chamber and magazine and won’t allow the slide back forward again. You must then remove the magazine and cock it back a few more times to clear it. This is a big hassle to do when the whole point of the pistol is to buy time.

To wrap thing up, the Galaxy G1 is a okay little pistol, the main attraction being that it’s so small. I recommend that it only be used as a fall back in a airsoft war when your other two guns fail. As for target shooting, it’s a fun gun to shoot, but just know that you won’t be hitting the target a lot of the time. But, if you want a tiny little gun that has relatively good FPS and feels nice and solid, this might be the one for you.

Specs:
Feet Per Second: 240
Accuracy: Good enough to buy some time
Power: Spring (you must pull back the slide before each shot)
Caliber: 6mm
Recommended BB Weight: .20 grams
Magazine Capacity: 8 BBs
Manufacture: Galaxy

How to Make a Airsoft Claymore

The only airsoft claymores that you can find are over $100. So, unless you’re willing to shell out big bucks for a simple claymore, you’re stuck making one yourself. Making it yourself isn’t all bad, though. You can construct a decent airsoft claymore with some around-the-house items pretty easily. Plus, you know how it works if it ever needs maintenance.

This is what you need:

  • A cardboard box (it doesn’t need to be huge, but don’t make it too small)
  • Fishing line (or invisible thread)
  • Duct-tape
  • Some bendable wire (the wire needs to be manipulable, but sturdy enough so it won’t bend under some light weight; wire from a old clothing rack is perfect) (if you don’t have wire, then you can use a couple skinny sticks)
  • A mousetrap
  • Spray paint (OD Green or some type of Camouflage is best, but it’s to try to make it blend in with the environment, so if you live in the desert use brown and khaki, or for winter/snow use white or gray)
  • Cutting tools (to cut cardboard, string, and wire)

Step 1 – The first step is to prep your box. As stated above, you want a medium sized box, it also needs to be pretty deep. Take your box and cut the flaps off, so it looks like this:

Step 2 – After you’ve cut off the flaps, you can discard them. The next thing you want to do is take four pieces of wire (about 2 feet long) and poke them through the bottom of your box near each of the corners:

Step 3 – Now bend a little part of the wire that is poking up inside the box down and then pull it out the bottom of the box. Then bend the wire so it won’t come back up. Basically you want to make a hook-shaped thing, then pull the hook back through the bottom, leaving about a inch of cardboard left between where the wire initially went in and where the hook comes out (if you’re using sticks, you can skip this step):

Step 4 – So now you have the legs almost done. Now just put some Duct-tape over the inch of cardboard, ensuring it won’t tear causing the leg to come out (if you’re using sticks, then you’ll want to find some way to glue or tape your sticks to get them to stay in place. But, you want them to be able to swing back and forth) :

Step 5 – Now cut two vertical slits in the middle of the bottom of the box, about three inches long and four inches apart:

Step 6 – Take your mouse trap and tie multiple strands of fishing line/invisible thread and tie it to the part of the mouse trap that snaps down and would normally hit the mouse. Tape the other end of the string to bottom of the mouse trap. Make it long enough so if the mouse trap went off it would stop half way, like this (in this case I used yarn so you can see it. It really doesn’t matter what kind of string you use for this step, as long as it’s strong enough, because you’ll spray paint it anyway):

Step 7 – Now take your duct tape and cover the mouse-hitting thing, making a little sort of pocket:

Step 8 – Place the mouse trap (mouse-hitting side facing out of the box) between the slits you made in step 5. Tape the mouse trap down by threading a long piece of tape up through one slit, over part of the mouse trap, and back out the second slit. Make sure that the mouse trap will still fire half way, and that you didn’t accidentally tape the mouse-hitter thing down:

Step 9 – Next, take two pieces of wire (the size of the length between the front left to front right/back left to back right legs) and then bring both of the back legs forward past the front legs and connect a wire between them. Then connect the front legs. Use tape and string to lash the wire between the legs. So now the legs are crisscrossed, just like a real claymore:

Step 10 – Tie a 10ft piece of fishing line/invisible thread to the trigger part of the mouse trap (by “trigger” I mean the part the mouse steps on to set off the trap; sometimes it’s a cheese shaped piece of plastic, or sometimes it’s just a little piece of metal). Tie the other end to a 2ft tall piece of wire/stick. Then you can go ahead and spray paint the whole thing. As stated in the directions, you want a color that will blend into the environment that you’re going to use it in; the point isn’t to make it invisible, just not appear so obvious. This is what the finished product should look like (I made mine OD Green because I live in a sort of woody area with lots of Evergreen trees and bushes. The wire that has the string attached to the mouse trap is black. The image came out a little blurry, but the legs on the claymore are also OD Green):

How your claymore works is you stick it in the ground and stick the 2ft tall wire/stick that’s attached to the mouse trap about 9ft away, giving the line in between the wire and the mouse trap just enough slack that the claymore won’t go off on accident. Now set the mouse trap just like you normally would. Put 10 or so airsoft BBs on top of the duct tape pocket that you made on the mouse-hitter thing. Now your claymore is set. If someone bumps into the fishing line, the mouse trap will go off and stop abruptly half way, which will send the BBs sitting on top of the mouse trap flying into whoever hit the fishing line. If the BBs hit bare skin it’ll sting just a little bit, and if they hit fabric, you’ll feel them but they won’t hurt too bad.

The best way to use your claymore is in airsoft matches; put it around a corner where it’s hidden and when someone comes running past they’ll hit the fishing line and the claymore will get them. Your paint job camouflage will come in handy if you plant the claymore in high grass or brush.

Please give all credit for this project to SirBuffaloSushi and AirsofterUnited.wordpress.com

How to Make a Airsoft Silencer/Suppressor

Silencers/Suppressors really don’t silence or suppress anything in airsoft, they’re mainly for looks, although they increase accuracy. This post will show you how to make a simple airsoft silencer/suppressor from around the house items. In order for this silencer/suppressor to work, you need to put it on a airsoft gun that has a long-ish safety tip that your silencer can fit over, like this:

This is what you need:

  • A cardboard paper towel roll
  • Foam pipe instillation (1/2 inch diameter is fits the average gun, but you can buy 3/4 inch and up, depending on how large your orange safety tip is. It’s better to end up with a loose fitting one than one that won’t fit at all)
  • Tape (duct tape is best)
  • Bright orange tape (again, orange duct tape is best)
  • Spray paint (it’s up to you what color you want your silencer; black is standard, but you can make it match the color of your gun, or you can use a fun color, or OD Green looks pretty cool)
  • Cutting tools (to cut your paper towel roll, the instillation, and the tape)

Step 1 – The first thing you do is take your paper towel roll and the pipe instillation and cut them both to a length of 8in. You can make them shorter for CQB, but just make sure they’re the same size (also, save any piece of cardboard paper towel roll that you cut off to use later):

Step 2 – Next, fit the pipe instillation into the cardboard roll; it should be a snug fit:

Step 3- Now tape both ends up with tape so the pipe instillation won’t come out. Tape one end with the normal duct tape and tape the other with the bright orange (just make sure that you don’t cover up the hole of the pipe instillation):

Step 4 – Now all that’s left is to spray paint the whole thing. Just do not paint over the orange duct tape; this with serve as a safety tip (it’s illegal to have a airsoft gun without a bright orange tip on the end of it):

Step 5 – Now simply slide your silencer/suppressor over the orange safety tip on your gun. If it’s loose then you can take the little piece of cardboard roll that you saved earlier and cut it so you can open it up. Then roll it as tight as you can and glue it to the inside of the silencer. What this will do is make a smaller hole for your tip to fit in. This is what it should look like when it’s on your gun:

Like I said, it doesn’t silence or suppress, but it will increase the accuracy and look really cool. If you have problems with the silencer falling off then you can take the extra piece of cardboard and make the suppressor hole smaller, as explained above. Or, if you know you want the silencer on your gun for a while, you could even glue or tape the silencer onto your gun, although the cardboard trick should keep the silencer in place.

Please give all credit for this project to SirBuffaloSushi and AirsofterUnited.wordpress.com

Crosman Gel Trap Airsoft Target Review

Depending on what type of airsoft gun you have, you go through a lot of BBs. The Crosman Gel Trap not only stops the BBs and is a great target, it catches them and drops them into a tray for you to reuse.

As far as the look of it goes, it’s much like a dartboard. This is useful because
you can also play two-player games, in addition to just trying to hit the bulls-eye.

The Crosman Gel Trap is about 12in wide and has a clip on the backside, so that you can hang it on a wall. You can also set it up on a table by lifting the target up from the tray, and inserting the legs of the target back into a slot in the middle of the tray. But, because the target is on the smaller side, it fills up fast, then you have to manually clear the target because it takes to long for all the BBs to fall into the tray.

It’s very durable, too. I’ve had mine for two years, and besides it getting a little less tacky and it chipping in a couple places, it’s held up very well. Although, getting grass stuck on the face of it is a fast way to ruin it. Also, the plastic around the gel part and the tray itself can get hit and chipped by higher FPS (Feet Per Second) guns; but that’s to be expected from any target.

Crosman claims that BBs hit the target and slowly drip down into the tray. For the most part this is true, although depending on the FPS of your gun, the BBs hit, stay for a few minuets, then suddenly drop into the tray. Either way, this target can save you thousands of BBs, and lots of money.

In a wrap, for the $9-$15 the Crosman Gel Trap costs, it’s well worth the money. I don’t really recommend anything over 300 FPS shoot this target, though, because they can damage the plastic on the target. Also know that this target is meant for airsoft guns, BB guns will damage the target.

Airsoft Sniping 101 (Tips to Make You a Better Sniper)

Airsoft sniping is one of the hardest roles to master. When you think of it, you think to get in a comfy place and start taking people out. It’s much more than that. It’s as much of a mental mindset as the actual physical part. Get yourself in a mindset of a sniper; light-weight, precision, hidden, shadowy, mobile, something the other team fears. As you read through this post on sniping, think of all these things and how they apply to you, and taking those things into perception, how you’re going follow the next Airsoft Sniping 101 steps (and how it applies to you; factor in your climate, your weapons’ capabilities, and your budget) to being the greatest airsoft sniper ever.

The first thing you need to find is a place to snipe from. If possible, it’s always better to be elevated. Not like in a tree; the perfect setting would be on a hill or something like it. Another thing to seek in a sniping spot is brush and cover. Not so much cover that it looks like a obvious sniping place either, pick a nice dense spot that doesn’t look any different than everything else around it. A good ghillie suit never hurts, either. Also try to have your backside safe and the only possible way for your enemies to get to you is come straight at your face, you don’t want enemies to be coming from all sides, because if they do, you’re as good as dead.

Make sure wherever you pick there’s always a escape  route. The biggest threat for a sniper is a full out rush attack. Have a safe escape route set in your mind, so you can take flight if they rush you.

Once you’ve found a perfect place to lay down and shoot from, you should start thinking about your physical and mental state. You want to be as calm as possible, while staying alert. Try to slow down your breathing by repeating a calm word in your head over and over very slowly. Also never take your eye of your scope. You should be locked and loaded and ready to shoot at any sing of an enemy.

Some snipers (in the real battlefield) take antidepressants before shooting, to slow down their heartbeat. I don’t recommend doing that at all, but that’s just something that real-life snipers do. A safer way to slow down your heartbeat is to steady your breathing. Don’t completely hold your breath (that will only make you rush the shot), take long deep breaths (like at the doctors office), and when you’re ready to shoot, take the shot while you’re releasing air.

When you do finally get a hostile player in your sights, a lot of new snipers get exited and start firing. Usually they miss. So, take your time and wait for the opportunity to present its self. Wait until your target’s stopped and maybe listening then aim for center mass and take your shot. As soon as you’ve pulled the trigger reload your gun, don’t even worry about your target. The second you’re locked and loaded again, check your target, if you missed and the target runs don’t follow-up, you’ll only give your position away. Airsoft guns are relatively inaccurate, anyway, so the chance of getting a follow-up shot on a running target is close to none. In the case of a miss, though, immediately change your position.

Don’t let misses let you down, though. Whatever you do, you don’t want to get frustrated and start flinging inaccurate shots. Just stick to the basics, slow heartbeat, patience, and confidence in your shots.

Another necessary part of up keeping the role of a sniper is to invest in your equipment. Think about what you need. Don’t blow your whole budget on a gun, factor in the cost of high-quality ammo, gun lubrication tools, speed reloading equipment, maybe a ghillie suit, and other supplies you’ll need on the battlefield. The point is, just don’t expect this to be a cheap hobby, make sure you don’t get in so deep that you have to resort to buying low quality .12 gram ammo to save money. In my many years of airsoft,  the one most important thing is to keep your gun happy; lube it as needed, spray it, and keep it running smoothly.

So, you might wanna know then how do I spend my money? Well, first off buy a nice gun, I highly recommend a Bolt Action sniper rifle, due to its power, accuracy, and quick reloading times. If you’re just starting out, anything over $150 is too much. Opt for a smaller $80-$130 gun. Look for good FPS, range, and a quality scope in a gun. But, if you know you’ll be playing in a small environment (like a backyard) you can even just buy a cheap spring M14 replica, you don’t need tons of power just for a backyard skirmish.

The gear essential to a sniper includes a nice backpack, a sidearm (such as a simple $20 spring pistol. I personally love the Stinger P9 from Crosman), and make sure to have camouflage clothing. Just make sure everything you choose is light-weight and versatile, because you don’t want to be weighed down if you have to run.

Take every advantage you can. Like mapping. If it’s possible,  go to the field you’re going to play at and make a easy to read map of the place for yourself, it’ll come in handy when you want to change spots and don’t know where to go. And make sure to scout travel ways that enemies could possibly come though so you can pick them off.

And, if you can, try to get a list of the other teams players. Pretend you’re stocking them, learn each of their interests, what kind of weapons they have, if they have a history of being scared easily in the field, so when you go to play, you can know if you should take time to let this player come out in the open to shoot, or to shoot as soon as he pokes his nose out. Stuff like that will pay off when it comes down to it.

The saying “practice makes perfect” is absolutely true, also. Practice pin-point sniping whenever you can. And push yourself and your guns in practice.  If the sniping range on your rifle is 300 feet, practice from 350 feet. If you push yourself to the limit and accept nothing but perfection from yourself, and get angry when you can’t nail a quarter from 300 feet; that’s  what makes a great sniper. If you insist on hitting a quarter from 300 feet in practice, imagine how easy it would be to hit a person from 200 feet in a airsoft match! Also, practice your steady breathing on every single shot. Basically, the closer to a real match that you can get, the better; practice the exact same things that you would be doing in a fight.

Also use drills in practice. Drills that focus on one skill at a time; for example, if you wanted to work on your biceps in a work out, you’d lift some weights. Same thing with airsoft; if you want a clean escape in a airsoft match, practice a silent, quick flee over and over again. Here’s some examples of drills:

Escape: As stated above, practice making a quick and quiet escape encase you had to flee in a match. Make a route that you will take, almost like a fire drill.

Accuracy: As I’ve said, if you push yourself to imposable standards, then it’ll be like shooting fish-in-a-barrel when you actually line up a shot with a enemy. Seriously give it your all to shoot a 8-inch target from 100 feet. Then, once you can hit the target each and every time, move the target in 50 foot intervals further and further away.

Reloading Time: Practice reloading as fast as you can. Don’t even bother with aiming, just jam the magazine in, cock the gun, shoot, and repeat. AS FAST AS YOU CAN!

Speed: In the case of being rushed, you want to hold your ground for as long as possible. Set up multiple targets all around you at various ranges (50, 20, 60, 25, 70, 40 feet, etc.). Then as fast as you can, go from target to target making sure each one gets hit, until the field is empty. There are a few ways you can do this; Some people prefer to clear the field left to right/right to left, and others shoot the closest first. Going from left to right, like a book, is the fastest way, but going for the closest will probably save you from getting shot a couple times.

In any of these drills redundancy is key. Do them over and over again until you’re board with them, and then do them a additional 10 times.

So seriously take these tips to heart and don’t stray far from it. Even read this post several times to drive it in your head. I hope this post helps you to become a legend, and happy hunting.

Tips to Reloading Airsoft Guns (How To Get More Shots Per Magazine)

You can’t have a gun without ammo. You can’t have a airsoft gun without BBs. It just won’t work. That’s why the biggest hassle in any gun fight is reloading. In this post I’m going to show you how to get more shots per clip, which may not sound like a big deal, but when a friendly airsoft fight turns into a war, a couple extra shots can kill/tag a couple guys on the opposing team. Think about that, less players shooting at you, that’s a pretty big deal. Find your type of gun below, and get your guns locked and completely loaded.

AEG’s (Automatic Electric Guns)

AEG’s usually have big reservoirs that are pushed into the chamber via spring that you crank by turning the wheel on the bottom of the magazine. Take a completely empty magazine, and fill up the reservoir just like you normally would. Now I know that you’re suppose to put the magazine into the gun and then crank the wheel, but this time crank the wheel on the bottom of your magazine just until the BBs reach the top of the chamber. Then open up the reservoir again and there should be room for at least five more BBs if not more. Fill the space up, and then insert the fully loaded magazine into your gun and then crank the wheel all the way taught. This has now given you a average of 10 more BBs in your magazine.

Spring Pistols, Shotguns, and Sniper Rifles

Unfortunately, there’s not much extra room in pistols/shotguns/sniper-rifles magazines for extra BBs due to their slim, tidy design. However, you can add just one more shot. How you do it is, take a empty magazine from your gun. Then load it with just one BB. Now insert the magazine with the one BB in it into your gun. Now simply cock your gun just like you would to get one in the chamber. Then take the magazine back out and it should be empty. Now fill the magazine up just like you normally would and insert it into the gun. The single BB you loaded earlier is now in the chamber, giving you a extra shot. Just be careful to keep the gun on safety until you’re ready to fire because as soon as you pull the trigger, it’s loaded and will fire.

Gravity Fed Hopper Guns

Gravity fed hoppers are the most simple design out there, making it the hardest to manipulate. Basically, BBs are stored above the chamber, usually in a scope or a compartment. To juice some extra rounds out of these you’ve got to get creative. What you need to do is take a piece of construction paper and roll it into a giant straw thing and tape it so it wont unroll, make it just small enough to fit into the hole where you pour BBs into to fill up the scope/compartment. Shove it into the hole about a half inch in and tape it into place so it wont fall off. Now fill it up with BBs so it fills the compartment and the funnel you made up to the top. It might look ridicules, but it gives you a average of 50+ extra BBs. This is to give you a idea of what it would look like if you cut your gun right down the middle with your funnel inserted:

Spring Rifles

All spring rifles have different magazines, which makes explaining this part hard. There’s some guns were you have no room to “top off” (I’ll show you how to top off in a moment), and for those guns (a example is the Mossberg M590 shotgun from Soft-Air USA), the only thing you could do to get as much ammo as possible is to “get one in the chamber”. Scroll up to “Spring Pistols, Shotguns, and Sniper Rifles” to learn how to get one in the chamber, it’s the exact same concept. But some rifles (the Stinger R34 from Crosman, for example) has a little more room to work with. To give you a idea of what kinds of magazines can top off, take a look at the picture below. You need one like that, with the outward notch:
The notch usually isn’t that dramatic, but the bigger it is, the more ammo it’ll hold. On magazines like this you usually pull a spring down on the front of the magazine and you usually lock it into place some how, then you either pour the BBs in from the notch, or if you have a reservoir that you shake to make the BBs fall in from the reservoir.  As seen below, the BBs fall into a sort of chamber in the magazine. The BBs don’t take up that whole chamber, the notch up on top is empty, so you can just manually drop a couple BBs on top of the others. A idea of what you’re seeing below is the “before” is a normally loaded magazine. The “after” is a normally loaded magazine with three extra BBs on top (the extra BBs are shown in red):

Just make sure to keep the magazine up right while you insert it into your gun becuase the BBs on top are loose and could fall.

That’s about all the different ways you can extend your BB count. While these methods do take longer to load than just a regular load, you never know, maybe those few extra BBs might save your hide and keep you in the game.

Pulse R76 Airsoft Gun Review

The Pulse R76 is one of a kind. It resembles in many ways an AK-74u, and shoots like one, too. From it’s big 350 round magazine, to it’s powerful 8.4v battery, to its dead-on accuracy, this is truly a kick @$$ AEG!

Where the sights are located, you have to look through the tri-weaver rails directly above the trigger to see them, which is a little awkward, but it really is amazingly accurate for a machine gun. Like I said, there’s a square hole that runs inside the set of tri-weaver rails, that you have to look through to see the sights. It’s not a big deal at all, it’s just different to what most people are used to. The tri-weaver rails are in a weird place though. Mounting a scope would be inaccurate because the scope would be to high up, and it’s located so far back that it’s ineffective to mount a laser or flashlight. So, the tri-weaver rails are really only for aiming and looks. The only other weaver rail is under the front of the gun, under the sights. This rail, however, can be useful for lasers and flashlights. The only problem with this weaver rail is that it’s located right where you put your weak hand to hold it, so any accessory you put there would be interfering with your grip.

You can also see (in the picture above) the AK-47 like safety. It’s almost three inches long and you push it up or down to choose between safety, semi-automatic, and fully-automatic. Most airsoft rifles have more of a M16 style safety, so it might feel a little bit awkward at first, but you get used to it.

The Pulse R76 airsoft rifle features semi and fully automatic settings. Fully-automatic means that one or more BB’s can be fired with one pull of the trigger. Semi-automatic means that one shot will be fired with a pull of the trigger. This makes it great for airsoft fights.  Semi-automatic is more accurate and can be used for long range shots, and the fully-automatic feature isn’t as precise, but can shoot around 700-800 rounds per minuet with a fully charged battery.

The Pulse R76 also fires BB’s at a very good speed for a machine gun: 375 FPS. I recommend using .20 gram BB’s. .12 gram are very inaccurate and fly everywhere, and anything over .20 slows down the FPS and might cause jams.

The stock is also fold-able. You just push a button near the stock, and it will go limp and allow you to fold it up under the gun, near the front weaver rail and then lock into place again.

The battery is 8.4 volts and 1150 mAh. There’s not a whole lot of room, if you wanted to get a upgraded battery, but, personally, I don’t think it’s a good idea to upgrade it, it’s already firing 800 rounds per minuet, and it would be a lot of stress on the gun to go much more.

All-in-all, the Pulse R76 airsoft gun is a economically priced gun at only $90-$120 (depending on where you get it), and very reliable in every way. In some ways it’s a fully-automatic sniper rifle! It’s also very versatile, with it’s folding stock and weaver rails free to customize. So, in a wrap, very good, somewhat cheap for what it’s worth, accurate, reliable, AEG with a great ROF (Rate of Fire), and is highly respectable on the battle field or even for just some good old fashion target shooting.

Specs:
Feet Per Second: 375
Accuracy: Awesome for a machine gun
Power: Battery
Caliber: 6mm
Recommended BB Weight: .20 grams
Magazine Capacity: 350 BBs
Manufacture: Crosman

Video Review: