Airsoft Sniping 101 (Tips to Make You a Better Sniper)

Airsoft sniping is one of the hardest roles to master. When you think of it, you think to get in a comfy place and start taking people out. It’s much more than that. It’s as much of a mental mindset as the actual physical part. Get yourself in a mindset of a sniper; light-weight, precision, hidden, shadowy, mobile, something the other team fears. As you read through this post on sniping, think of all these things and how they apply to you, and taking those things into perception, how you’re going follow the next Airsoft Sniping 101 steps (and how it applies to you; factor in your climate, your weapons’ capabilities, and your budget) to being the greatest airsoft sniper ever.

The first thing you need to find is a place to snipe from. If possible, it’s always better to be elevated. Not like in a tree; the perfect setting would be on a hill or something like it. Another thing to seek in a sniping spot is brush and cover. Not so much cover that it looks like a obvious sniping place either, pick a nice dense spot that doesn’t look any different than everything else around it. A good ghillie suit never hurts, either. Also try to have your backside safe and the only possible way for your enemies to get to you is come straight at your face, you don’t want enemies to be coming from all sides, because if they do, you’re as good as dead.

Make sure wherever you pick there’s always a escape  route. The biggest threat for a sniper is a full out rush attack. Have a safe escape route set in your mind, so you can take flight if they rush you.

Once you’ve found a perfect place to lay down and shoot from, you should start thinking about your physical and mental state. You want to be as calm as possible, while staying alert. Try to slow down your breathing by repeating a calm word in your head over and over very slowly. Also never take your eye of your scope. You should be locked and loaded and ready to shoot at any sing of an enemy.

Some snipers (in the real battlefield) take antidepressants before shooting, to slow down their heartbeat. I don’t recommend doing that at all, but that’s just something that real-life snipers do. A safer way to slow down your heartbeat is to steady your breathing. Don’t completely hold your breath (that will only make you rush the shot), take long deep breaths (like at the doctors office), and when you’re ready to shoot, take the shot while you’re releasing air.

When you do finally get a hostile player in your sights, a lot of new snipers get exited and start firing. Usually they miss. So, take your time and wait for the opportunity to present its self. Wait until your target’s stopped and maybe listening then aim for center mass and take your shot. As soon as you’ve pulled the trigger reload your gun, don’t even worry about your target. The second you’re locked and loaded again, check your target, if you missed and the target runs don’t follow-up, you’ll only give your position away. Airsoft guns are relatively inaccurate, anyway, so the chance of getting a follow-up shot on a running target is close to none. In the case of a miss, though, immediately change your position.

Don’t let misses let you down, though. Whatever you do, you don’t want to get frustrated and start flinging inaccurate shots. Just stick to the basics, slow heartbeat, patience, and confidence in your shots.

Another necessary part of up keeping the role of a sniper is to invest in your equipment. Think about what you need. Don’t blow your whole budget on a gun, factor in the cost of high-quality ammo, gun lubrication tools, speed reloading equipment, maybe a ghillie suit, and other supplies you’ll need on the battlefield. The point is, just don’t expect this to be a cheap hobby, make sure you don’t get in so deep that you have to resort to buying low quality .12 gram ammo to save money. In my many years of airsoft,  the one most important thing is to keep your gun happy; lube it as needed, spray it, and keep it running smoothly.

So, you might wanna know then how do I spend my money? Well, first off buy a nice gun, I highly recommend a Bolt Action sniper rifle, due to its power, accuracy, and quick reloading times. If you’re just starting out, anything over $150 is too much. Opt for a smaller $80-$130 gun. Look for good FPS, range, and a quality scope in a gun. But, if you know you’ll be playing in a small environment (like a backyard) you can even just buy a cheap spring M14 replica, you don’t need tons of power just for a backyard skirmish.

The gear essential to a sniper includes a nice backpack, a sidearm (such as a simple $20 spring pistol. I personally love the Stinger P9 from Crosman), and make sure to have camouflage clothing. Just make sure everything you choose is light-weight and versatile, because you don’t want to be weighed down if you have to run.

Take every advantage you can. Like mapping. If it’s possible,  go to the field you’re going to play at and make a easy to read map of the place for yourself, it’ll come in handy when you want to change spots and don’t know where to go. And make sure to scout travel ways that enemies could possibly come though so you can pick them off.

And, if you can, try to get a list of the other teams players. Pretend you’re stocking them, learn each of their interests, what kind of weapons they have, if they have a history of being scared easily in the field, so when you go to play, you can know if you should take time to let this player come out in the open to shoot, or to shoot as soon as he pokes his nose out. Stuff like that will pay off when it comes down to it.

The saying “practice makes perfect” is absolutely true, also. Practice pin-point sniping whenever you can. And push yourself and your guns in practice.  If the sniping range on your rifle is 300 feet, practice from 350 feet. If you push yourself to the limit and accept nothing but perfection from yourself, and get angry when you can’t nail a quarter from 300 feet; that’s  what makes a great sniper. If you insist on hitting a quarter from 300 feet in practice, imagine how easy it would be to hit a person from 200 feet in a airsoft match! Also, practice your steady breathing on every single shot. Basically, the closer to a real match that you can get, the better; practice the exact same things that you would be doing in a fight.

Also use drills in practice. Drills that focus on one skill at a time; for example, if you wanted to work on your biceps in a work out, you’d lift some weights. Same thing with airsoft; if you want a clean escape in a airsoft match, practice a silent, quick flee over and over again. Here’s some examples of drills:

Escape: As stated above, practice making a quick and quiet escape encase you had to flee in a match. Make a route that you will take, almost like a fire drill.

Accuracy: As I’ve said, if you push yourself to imposable standards, then it’ll be like shooting fish-in-a-barrel when you actually line up a shot with a enemy. Seriously give it your all to shoot a 8-inch target from 100 feet. Then, once you can hit the target each and every time, move the target in 50 foot intervals further and further away.

Reloading Time: Practice reloading as fast as you can. Don’t even bother with aiming, just jam the magazine in, cock the gun, shoot, and repeat. AS FAST AS YOU CAN!

Speed: In the case of being rushed, you want to hold your ground for as long as possible. Set up multiple targets all around you at various ranges (50, 20, 60, 25, 70, 40 feet, etc.). Then as fast as you can, go from target to target making sure each one gets hit, until the field is empty. There are a few ways you can do this; Some people prefer to clear the field left to right/right to left, and others shoot the closest first. Going from left to right, like a book, is the fastest way, but going for the closest will probably save you from getting shot a couple times.

In any of these drills redundancy is key. Do them over and over again until you’re board with them, and then do them a additional 10 times.

So seriously take these tips to heart and don’t stray far from it. Even read this post several times to drive it in your head. I hope this post helps you to become a legend, and happy hunting.

Tips to Reloading Airsoft Guns (How To Get More Shots Per Magazine)

You can’t have a gun without ammo. You can’t have a airsoft gun without BBs. It just won’t work. That’s why the biggest hassle in any gun fight is reloading. In this post I’m going to show you how to get more shots per clip, which may not sound like a big deal, but when a friendly airsoft fight turns into a war, a couple extra shots can kill/tag a couple guys on the opposing team. Think about that, less players shooting at you, that’s a pretty big deal. Find your type of gun below, and get your guns locked and completely loaded.

AEG’s (Automatic Electric Guns)

AEG’s usually have big reservoirs that are pushed into the chamber via spring that you crank by turning the wheel on the bottom of the magazine. Take a completely empty magazine, and fill up the reservoir just like you normally would. Now I know that you’re suppose to put the magazine into the gun and then crank the wheel, but this time crank the wheel on the bottom of your magazine just until the BBs reach the top of the chamber. Then open up the reservoir again and there should be room for at least five more BBs if not more. Fill the space up, and then insert the fully loaded magazine into your gun and then crank the wheel all the way taught. This has now given you a average of 10 more BBs in your magazine.

Spring Pistols, Shotguns, and Sniper Rifles

Unfortunately, there’s not much extra room in pistols/shotguns/sniper-rifles magazines for extra BBs due to their slim, tidy design. However, you can add just one more shot. How you do it is, take a empty magazine from your gun. Then load it with just one BB. Now insert the magazine with the one BB in it into your gun. Now simply cock your gun just like you would to get one in the chamber. Then take the magazine back out and it should be empty. Now fill the magazine up just like you normally would and insert it into the gun. The single BB you loaded earlier is now in the chamber, giving you a extra shot. Just be careful to keep the gun on safety until you’re ready to fire because as soon as you pull the trigger, it’s loaded and will fire.

Gravity Fed Hopper Guns

Gravity fed hoppers are the most simple design out there, making it the hardest to manipulate. Basically, BBs are stored above the chamber, usually in a scope or a compartment. To juice some extra rounds out of these you’ve got to get creative. What you need to do is take a piece of construction paper and roll it into a giant straw thing and tape it so it wont unroll, make it just small enough to fit into the hole where you pour BBs into to fill up the scope/compartment. Shove it into the hole about a half inch in and tape it into place so it wont fall off. Now fill it up with BBs so it fills the compartment and the funnel you made up to the top. It might look ridicules, but it gives you a average of 50+ extra BBs. This is to give you a idea of what it would look like if you cut your gun right down the middle with your funnel inserted:

Spring Rifles

All spring rifles have different magazines, which makes explaining this part hard. There’s some guns were you have no room to “top off” (I’ll show you how to top off in a moment), and for those guns (a example is the Mossberg M590 shotgun from Soft-Air USA), the only thing you could do to get as much ammo as possible is to “get one in the chamber”. Scroll up to “Spring Pistols, Shotguns, and Sniper Rifles” to learn how to get one in the chamber, it’s the exact same concept. But some rifles (the Stinger R34 from Crosman, for example) has a little more room to work with. To give you a idea of what kinds of magazines can top off, take a look at the picture below. You need one like that, with the outward notch:
The notch usually isn’t that dramatic, but the bigger it is, the more ammo it’ll hold. On magazines like this you usually pull a spring down on the front of the magazine and you usually lock it into place some how, then you either pour the BBs in from the notch, or if you have a reservoir that you shake to make the BBs fall in from the reservoir.  As seen below, the BBs fall into a sort of chamber in the magazine. The BBs don’t take up that whole chamber, the notch up on top is empty, so you can just manually drop a couple BBs on top of the others. A idea of what you’re seeing below is the “before” is a normally loaded magazine. The “after” is a normally loaded magazine with three extra BBs on top (the extra BBs are shown in red):

Just make sure to keep the magazine up right while you insert it into your gun becuase the BBs on top are loose and could fall.

That’s about all the different ways you can extend your BB count. While these methods do take longer to load than just a regular load, you never know, maybe those few extra BBs might save your hide and keep you in the game.

Mossberg M590 Airsoft Gun Review

The Mossberg M590 is a very versatile, powerful, light weight, combat shot gun. Soft-Air USA  took all these key features and turned it into a purebred airsoft shotgun.

The Mossberg M590 airsoft gun comes in three different styles: Full Stock, Collapsible Stock, and Pistol Grip (seen above). It’s great to have that kind of options, and every style fits each person differently. For example, if you’re a smaller kid and still like the stock, I’d recommend the collapsible stock. If you’re looking to use for CQB (Close Quarter Battle), I’d probably buy the pistol grip version. And finally, if you were looking for a true combat shotgun to own the battlefield with and hold nothing back, I’d purchase the full stock. There’s just so many different scenarios, so just think about which one fits you best and give that a try.

The Mossberg M590 is a true regulator. It shoots 355 FPS, and is pretty accurate (within five shots you can hit a squirrel from over 100 feet. I don’t recommend shooting it at any animal though, squirrels or otherwise). Obviously the pistol grip version might be less accurate though, due to it’s small format, just keep that in mind. As for different weights of BBs to use, I recommend .25 gram if you want a accurate shot, although .12 and .20 gram work fine if your goal is just to go all kamikaze on the other team. But if you’re looking to target shoot or be more conservative and accurate in a fight, I’d stick with .25 gram.

One of the reasons that the Mossberg M590 is so accurate is because it boasts the BAXS system. The BAXS system is a cousin of hop-up, and claims to be more accurate. Basically with BAXS, the BB doesn’t float/sink like hop-up does. In the case of the Mossberg M590, the BAXS system works like magic. Also, the BAXS is adjustable, to give the BB less/more backspin.

There are also two tricks with the Mossberg M590 that you can do. Just as a warning, though, these are called “tricks” for a reason, the Mossberg M590 isn’t suppose to be able to do this, so I’m not responsible for any damage to your gun by you trying this. The first trick is to hold down the trigger and never let it up and pump as fast as you can. That will make it virtually fully automatic. The second trick is to hold the gun so the barrel is pointing up and pump 3-5 times. Then when you shoot, it’ll shoot how ever many BBs you’ve pumped simultaneously, like buck shot. Just make sure to keep the barrel at no less than a 45 degree angle, otherwise the BBs will role out the muzzle. Like I’ve said, those are just a couple tricks you can do with the Mossberg M590 shotgun, they’re not actual features.

The magazine is the only weak-link in the Mossberg M590. It only holds 12 rounds, which might seem like a lot but at the rate you can pump and shoot, you’re out in no time. Most rifles hold 20+ rounds, so the 12 rounds is defiantly a down side. But, to make up for the 12 rounds, there’s a nice big reservoir that holds 180+ rounds. The thing about the reservoir is you pull the magazine spring  back past a hole that BBs fall in from and fill the chamber, just like any airsoft reservoir. The only thing about this one is that most springs can be pulled back and locked into place via notch, letting you be able to shake the magazine and get BBs into the chamber. This one however you must manually keep the spring back, because there’s no notch.

When you’re shooting, and think you’ve run out of ammo, you have to hold the gun upside-down and pump for the last two or three shots. You have to do this because the magazine spring doesn’t push the last few BBs up far enough, and if you were to just take the magazine straight out, a couple BBs would fall out. This isn’t a huge deal, just remember to pump the last couple shots in upside-down.

To conclude, the Mossberg M590 is a fast shooting, accurate shotgun. Great for both target shooting and a good backyard airsoft fight. While the magazine isn’t perfect, the power and versatility more than makes up. And it comes in many different styles, so make you get the right one to fit your needs. I definitely recommend this gun for the 20-$50 it costs (depending what style you get and where you get it from).

Specs:
Feet Per Second: 355
Accuracy: Can hit a person from over 100 feet
Power: Spring (you must cock it back before each shot)
Caliber: 6mm
Recommended BB Weight: .25 grams
Magazine Capacity: 12 BBs (with a 180 round reservoir)
Manufacture: Soft-Air USA

Video Review:

Tac R71 Airsoft Gun Review

The Tac R71 is Crosman’s take on one of the most internationally used guns; the MP5k. The Tac R71 is designed for tight maneuvering, quick hip fire, and mainly used in CQB (Close Quarter Battle) due to it’s low profile and light 200 fps velocities. This gun also shines with it’s full auto capabilities.

The more pronounced features of the Tac R71 is the removable stock and the silencer. The stock is fixed, which means you can’t adjust it or fold it, however you can take it completely off. It’s made of light-weight plastic and it shouldn’t give you any problems as far as breaking. As for the silencer, like almost all airsoft silencers/suppressors, it doesn’t silence or suppress it. But, it does add accuracy and much needed velocity.

A big fact to know about the Tac R71 is that the scope and magazine are backwards. What I mean by that is, the scope, while you can see through it, is really a gravity fed hopper. What that means is that all of the BBs are stored in there, and they fall into the chamber by going through a hole in the bottom of the scope. While this allows more BBs to be in the gun at one time oppose to the magazine, the problem is that every five seconds or so you must shake the gun to get the BBs to fall into the chamber. It’s not a huge deal, but it gets annoying if you are planning on creeping along quietly and shaking it gives away your position. All the “magazine” is, is the battery.

It also gives a good fight. For only $40, the Tac R71 can put some plastic down range in a hurry. Although, you do have to shake it frequently. It’s advertised as 200 feet per second, but if you keep it clean and lubricated, you could see velocities of 275 with .12 gram BBs. It can hold ground in a airsoft fight, even up against higher end AEG’s, as long as you’ve got a feel for the gun and know what you’re doing.

The Tac R71 wears over time though. While at first the Tac R71 fires rounds at a incredible pace, after a year and a half of use, it can start losing FPS and struggles to get BBs out the barrel. The average life for a airsoft gun is around two or three years anyway, so it’s to be expected. You can try looking for a new battery which might help, but due to its unique design, it might be very hard to find a new one. You can also try filing down the inside of the barrel; because the Tac R71 has common problems of having rough barrels, causing the BB to get stuck or lose all its momentum and dribble out the barrel.

So, this is a great gun for CQB, or even as a low profile sub machine gun in a airsoft fight. The Tac R71 is good for target shooting, too! This is a good gun for someone who is just getting into airsoft, or for someone who is hesitant about airsoft and wants a good, cheap example of what it’s like, or even a good player looking for a cheap full-auto alternative. Just give it some love and keep it clean and lubed, and it’ll pass your expectations.

Specs:
Feet Per Second: 200
Accuracy: Can hit a person from over 40 feet
Power: Electric
Caliber: 6mm
Recommended BB Weight: .12 grams
Magazine Capacity: 500 BBs (Gravity-fed hopper)
Manufacture: Crosman

Stinger P9 Airsoft Gun Review

The Stinger P9 is a very useful and good-looking airsoft pistol. The Stinger P9 is truly one of a kind with it’s mind-blowing accuracy, durability, FPS, and the price tag of only $20!

It’s made fully of plastic, with the exception of some springs, but I assure you, it’s very well made.  My personal one has been dropped multiple times in the heat of battle, and still runs flawlessly. From extended abuse, the weight located directly behind the handle may come off, but without any glue or anything, you can snap it right back into place. The Stinger P9 also might get dirty on the inside after a month or two of warfare. It’s very simple to take it apart. Just push out one of the pins, and the slide will come right off.

The Stinger P9 is a compact little gun with a good punch. At 275 FPS (Feet Per Second), it’s great. Though, FPS comes at a cost. The hop-up is very loose, even brand new, straight fresh out of the package. The hop-up being very loose will cause your BB to shoot extreme up. That’s why I highly recommend using high-grade .25 gram BB’s only for this gun. Anything less won’t hurt the gun, but it will be horribly inaccurate. But, even with .25 gram BB’s, it still shoots somewhat high, but this is just one of those down sides that you just have to live with. Just keep the nose down, and it’ll work fine. Just a side note, also, this gun is extremely reliable. I’ve never seen it jam, misfire, or any other malfunction you can think of.

Most airsoft pistols are meant for a effective range of around 20-30 feet. But, the Stinger P9 can hit a person from over 50 feet away (using .25 gram BBs)! This is a great gun for all types of players, new or advanced, sniper of heavy gunner, infantry of scout, for target practice or skirmishes, this gun is like the utility tool of airsoft, it does it all.

What I really love about the Stinger P9 is it’s magazines. They have a 80 round reservoir, which is a huge advantage in airsoft matches. They’re super cheap, too, averaging around $6. If you buy a simple pistol magazine holder, and four extra magazines, you can be unstoppable.

So, if you’re looking for a inexpensive, reliable, accurate, powerful airsoft pistol, this could be your golden ticket. Like I said; the utility tool of airsoft. It can fit pretty much anyone’s needs. And it’s light and compact enough to wear in a leg holster if you needed. Between it’s power and extreme accuracy, it’s personally my favorite spring pistol, and I carry it as a sidearm to all my airsoft matches.

Specs:
Feet Per Second: 275
Accuracy: Insanely Good for a pistol
Power: Spring (you must pull back the slide before each shot)
Caliber: 6mm
Recommended BB Weight: .25 grams
Magazine Capacity: 12 BBs (with a 80 round reservoir)
Manufacture: Crosman

937 UHC Revolver Airsoft Gun Review

At first glace, the 937 airsoft revolver from UHC looks pretty nice. Usually airsoft handguns are pistols, so a revolver’s a nice change from the same old spring pistols everyone’s used to.

One of the obvious down sides is that the 937 Revolver only holds 6 rounds of ammo. A even bigger down side is that they’re held in shells, just like a real revolver, and you must manually push a BB into little holes on the rear of the shell and then insert the shell into the gun. That’s a lot of work for only 6 rounds of ammo in both target shooting and airsoft wars. And, even if you do buy extra shells, it’s time consuming to take all six of the used shells out and then all six of the new ones back in. And still another flaw with the shells, they’re very lose, and if you don’t keep the gun pointed straight down while you reload, all of shells will fall out. I recommend not even bothering with buying extra shells and just keep six shells in the gun and push the BB into the shell while it’s still in the gun. If you’re confused, let me explain what I mean. There’s a little rubber hole in the back of each shell. And you need to push a BB into that rubber hole to get it loaded. Now, what I’m saying is, it’s best if you leave the empty shells in the gun, and just push in the BB’s right there.

Long story short, the shells are just a nightmare. But once you do get the gun loaded, how does it shoot? Not to well. Even though the 937 Revolver claims to have “hop-up” technology, it’s far-fetched. With .20 gram ammo, it fires straight, but takes a dramatic nosedive after about 10 feet. .12 gram ammo isn’t much better, and it doesn’t even fly straight, so you probably have a better chance with .20 gram.

The effective range for a airsoft handgun anyway is around 20 feet, and if you’re just looking for that then you’ll probably be happy with the 937 Revolver, but if you’re looking for anything over that then probably skip this gun. Bottom line; does well for close quarters or indoors, does not do well for ranges over 20 feet or outdoor use.

Even though the 937 UHC Revolver can’t perform too well at anything over 10-20 feet, it is well built. For the most part it’s metal, but a couple parts are made of plastic. The hammer is well built, too. As for the shells, they’re made from plastic and some rubber, but they do the job.

But, even through all these down sides, the 937 Revolver still could make a decent sidearm if you wanted something different. For example, if you already have a AEG or well built spring powered main weapon, and don’t have a lot of cash to spend on a sidearm,  this could fit the bill. Although only having 6 rounds of ammo, and less than perfect accuracy, the 937 Revolver can shoot at a very fast rate. It’s single-action, which means you must pull back the hammer before each shot, but you can pull and shoot faster than you’d think. You can have all 6 rounds down field in under 4 seconds if you get a feel for the gun. Accuracy through volume, that’s what this gun’s all about.

Another benefit of the revolver platform is that you can operate it with only one hand, where as, with a pistol, you need to use both hands to cock it back and fire. Which means if you got two of them that you could duel-wield them!

It also feels really good to hold. It looks totally realistic (except for the orange tip), and is overall solid. It has grooves on the handle that fit your hand perfectly, so it wouldn’t hurt your hands gripping it in a long fight.

One last thing to consider is the size of the revolver you want. This review is on the 937 revolver (which is 4in long), but UHC also makes them in 2.5″, 6″ and 8″ barrel lengths. The longer the barrel is the more accurate it is, and the more powerful it is in terms of FPS. Although, the longer length can be a burden when drawing or in CQB. So just keep in mind that you have the option to go with a bigger/smaller barrel length.

So, don’t let the down sides scare you, this is a okay gun with a little training and patience. You could even  buy two of them so you can go akimbo. Although I would not recommend this for target shooting, it can put up a decent fight in a airsoft war, despite only having 6 shots. At $25 this really isn’t too bad of a gun, it’s not one of the elite, but it’s okay. So, if you want something different to liven up your battlefield, and don’t feel like shelling out big bucks, and can appreciate a handgun for a handgun, and don’t expect miracles from it, it can do well.

Specs:
Feet Per Second: 240
Accuracy: So-So, can hit a person from 20 feet
Power: Spring (you must pull back the hammer before each shot)
Caliber: 6mm
Recommended BB Weight: .20 grams
Magazine Capacity: 6 BBs
Manufacture: UHC

Pulse R76 Airsoft Gun Review

The Pulse R76 is one of a kind. It resembles in many ways an AK-74u, and shoots like one, too. From it’s big 350 round magazine, to it’s powerful 8.4v battery, to its dead-on accuracy, this is truly a kick @$$ AEG!

Where the sights are located, you have to look through the tri-weaver rails directly above the trigger to see them, which is a little awkward, but it really is amazingly accurate for a machine gun. Like I said, there’s a square hole that runs inside the set of tri-weaver rails, that you have to look through to see the sights. It’s not a big deal at all, it’s just different to what most people are used to. The tri-weaver rails are in a weird place though. Mounting a scope would be inaccurate because the scope would be to high up, and it’s located so far back that it’s ineffective to mount a laser or flashlight. So, the tri-weaver rails are really only for aiming and looks. The only other weaver rail is under the front of the gun, under the sights. This rail, however, can be useful for lasers and flashlights. The only problem with this weaver rail is that it’s located right where you put your weak hand to hold it, so any accessory you put there would be interfering with your grip.

You can also see (in the picture above) the AK-47 like safety. It’s almost three inches long and you push it up or down to choose between safety, semi-automatic, and fully-automatic. Most airsoft rifles have more of a M16 style safety, so it might feel a little bit awkward at first, but you get used to it.

The Pulse R76 airsoft rifle features semi and fully automatic settings. Fully-automatic means that one or more BB’s can be fired with one pull of the trigger. Semi-automatic means that one shot will be fired with a pull of the trigger. This makes it great for airsoft fights.  Semi-automatic is more accurate and can be used for long range shots, and the fully-automatic feature isn’t as precise, but can shoot around 700-800 rounds per minuet with a fully charged battery.

The Pulse R76 also fires BB’s at a very good speed for a machine gun: 375 FPS. I recommend using .20 gram BB’s. .12 gram are very inaccurate and fly everywhere, and anything over .20 slows down the FPS and might cause jams.

The stock is also fold-able. You just push a button near the stock, and it will go limp and allow you to fold it up under the gun, near the front weaver rail and then lock into place again.

The battery is 8.4 volts and 1150 mAh. There’s not a whole lot of room, if you wanted to get a upgraded battery, but, personally, I don’t think it’s a good idea to upgrade it, it’s already firing 800 rounds per minuet, and it would be a lot of stress on the gun to go much more.

All-in-all, the Pulse R76 airsoft gun is a economically priced gun at only $90-$120 (depending on where you get it), and very reliable in every way. In some ways it’s a fully-automatic sniper rifle! It’s also very versatile, with it’s folding stock and weaver rails free to customize. So, in a wrap, very good, somewhat cheap for what it’s worth, accurate, reliable, AEG with a great ROF (Rate of Fire), and is highly respectable on the battle field or even for just some good old fashion target shooting.

Specs:
Feet Per Second: 375
Accuracy: Awesome for a machine gun
Power: Battery
Caliber: 6mm
Recommended BB Weight: .20 grams
Magazine Capacity: 350 BBs
Manufacture: Crosman

Video Review:

Stinger R36 Airsoft Gun Review

The Stinger R36 airsoft rifle is modeled after its “military-style” counterparts. It usually comes in desert camouflage paint job, with a FPS of 260. It also comes with a Red-Dot sights, a mock silencer, a flashlight, and a twenty round magazine.

The Stinger R36 looks super cool. The stock, silencer, red-dot sight, and flashlight are all removable. If you take it all off, you’ve got somewhat of a MP5k. As seen above, near the front of the gun there’s four weaver rails to accessorize with: lasers, fore grips, bi-pods, a upgraded scope, etc. It also comes with two studs to attach a shoulder sling, though, they are pretty weak, so just be careful.

Although the Singer R36 airsoft rifle is stylish and has a ton of ways to customize it and make it your own, it’s not very accurate. It’s in fact, horribly inaccurate. My personal one shoots extreme high and left. And some of the people I know that have this, theirs shoot all over the place. Even when loaded with .25 gram ammo, it still wants to pull up and left. I don’t recommend doing this at all, but I bent the barrel down and right, and that seems to help a little bit. So, unless to have the patience or money to upgrade the scope, and maybe get some .43 gram ammo, this might be a problem for you.

While the Stinger R36 loses in accuracy, it wins in BB’s down range. The cocking mechanism is located perfectly so that you can reach up with your weak hand cock, without taking your sights off your target and your finger off the trigger. With the 20 round clip it comes with, with a little persistence and training, you can unload the whole thing in 7 or 8 seconds. This is a great advantage in a spring powered airsoft fight. Although, you wouldn’t really have a chance against AEG’s.

The accessories are cool to. Airsofters love to see a lot of accessories and customizable parts on their airsoft guns, and the Stinger R36 provides. Everything from the stock and silencer, to the scope and flashlight, to the four weaver rails are fully customizable/de-attachable to fit your needs. The flashlight is semi-powerful and is great for nighttime wars or wars in dark indoor  places. And the stock is not adjustable, but it is removable and is made of solid plastic and very durable. The silencer doesn’t silence anything, but it does add some accuracy and it increases velocity. And finally, the scope. It helps gauge where you’re shooting, but like I said, the shot’s already extremely unpredictable.

The Stinger R36 is also very light; which could be good or bad. It’s made almost completely out plastic, which makes it one of the lightest guns I’ve ever shot. On the good hand, it won’t wear you out in a airsoft match. But on the bad hand, it feels very unnatural and cheap. It’s also prone to breaking if you drop it or play to ruff with it.

To wrap things up, the Stinger R36 is highly customizable to suit your needs, but is also very inaccurate, but there are steps you can take to help that. It can put some plastic down range in a hurry, which really helps in a airsoft battle. It also comes with many accessories and removable parts to make it your own. So, the Stinger R36 is not so great for target shooting, but can be a good tool to have in a war, I highly recommend getting some heavy BB’s and if you can afford it, a new scope. More than anything, be patient with it.

Specs:
Feet Per Second: 260
Accuracy: Horrible (works okay as a infantry weapon, just don’t expect to be hitting targets at ranges over 25 feet with any consistency)
Power: Spring (you must pull back the slide before each shot)
Caliber: 6mm
Recommended BB Weight: .25+ grams
Magazine Capacity: 20 BBs
Manufacture: Crosman

Stinger R34 Airsoft Gun Review

At a glance, the Stinger R34 airsoft rifle is a almost exact replica of the standard M16. Everything from the magazine release to the sights are mirroring the M16. That’s not a bad thing, either. The Stinger R34 airsoft rifle is a very effective gun in both the field or for target shooting. The four weaver rails located near the front of the gun (as seen below) are extremely useful for mounting anything from scopes, to lasers, to fore grips, to even bi-pods.

The Stinger R34 is also very accurate. Although the real M16 is mainly a infantry rifle, the Stinger R34 is commonly used as a sniper rifle. It can hit targets from 120 feet out consistently with .25 gram BB’s; before hard to come by, with the exception of sniper rifles.

A lot of airsoft players are drawn to not only it’s stunning accuracy and reliability, but it’s price tag of only $40.  Not bad for a gun of this caliber.

Also, the Stinger R34 has an edge by having a reservoir of 500+ BB’s in the magazine. That’s a huge deal to players who have day-long fights. Taking the hassle of having to reload manually every time out of the equation equals less down time between shots.

As with any airsoft gun, the Stinger R34 has its drawbacks. For example, the cocking mechanism is located directly behind the sights. This means that you either have to dismount each shot to rack it with your strong hand, or leave the rifle mounted on your shoulder and rack it with your weak hand. Either way is fine, it just slows down time between shots and gets you off target, and in a airsoft war, opportunity only comes once. Also, if you attach a sling, you have to attach one of the latches to the very back of the stock, which isn’t a big deal, it just feels weird and the sling can sometimes get wrapped around the stock.

And, even though the Stinger R34 is reliable for the most part, it does misfeed from time to time (a misfeed is when the gun doesn’t take a BB correctly, and it doesn’t fire a BB when you pull the trigger, it basically dry fires). Not a huge deal in target shooting, but when you need to make a shot count in a airsoft fight, you need to know that your gun is going to work. But don’t let this discourage you from getting the Singer R34, like I said, for the most part the Stinger R34 is very reliable, it can just misfeed every now and then.

It comes down to this, the Stinger R34 airsoft rifle is a great gun; reliable, accurate, powerful, and cheap. While it does have some designed problems, it’s a hybrid of sniper, infantry, and assault rifle all packed into one. Good for both beginners or  advanced airsofters.

Also, note that the Stinger R34 is NOT fully automatic. It does have two “fire” modes, but they’re just for looks. A lot of people get confused by the two firing modes, but I assure you, it’s a spring powered rifle that you must cock before each shot, regardless of what “mode” you’re on.

Specs:
Feet Per Second: 300
Accuracy: Can hit person from 120 feet
Power: Spring (you must pull back the slide before each shot)
Caliber: 6mm
Recommended BB Weight: .25 gram
Magazine Capacity: 18 BBs (with a 400 round reservoir)
Manufacture: Crosman