Crosman Gel Trap Airsoft Target Review

Depending on what type of airsoft gun you have, you go through a lot of BBs. The Crosman Gel Trap not only stops the BBs and is a great target, it catches them and drops them into a tray for you to reuse.

As far as the look of it goes, it’s much like a dartboard. This is useful because
you can also play two-player games, in addition to just trying to hit the bulls-eye.

The Crosman Gel Trap is about 12in wide and has a clip on the backside, so that you can hang it on a wall. You can also set it up on a table by lifting the target up from the tray, and inserting the legs of the target back into a slot in the middle of the tray. But, because the target is on the smaller side, it fills up fast, then you have to manually clear the target because it takes to long for all the BBs to fall into the tray.

It’s very durable, too. I’ve had mine for two years, and besides it getting a little less tacky and it chipping in a couple places, it’s held up very well. Although, getting grass stuck on the face of it is a fast way to ruin it. Also, the plastic around the gel part and the tray itself can get hit and chipped by higher FPS (Feet Per Second) guns; but that’s to be expected from any target.

Crosman claims that BBs hit the target and slowly drip down into the tray. For the most part this is true, although depending on the FPS of your gun, the BBs hit, stay for a few minuets, then suddenly drop into the tray. Either way, this target can save you thousands of BBs, and lots of money.

In a wrap, for the $9-$15 the Crosman Gel Trap costs, it’s well worth the money. I don’t really recommend anything over 300 FPS shoot this target, though, because they can damage the plastic on the target. Also know that this target is meant for airsoft guns, BB guns will damage the target.

Advertisements

Stinger P311 Airsoft Gun Review

The Stinger P311 airsoft gun is a look-alike of the famous Colt 1911; from the block iron sights, to the simple look of the gun. At only $10-$20 (depending on where you buy it), this pistol also packs a punch.

One of the cool features of the Stinger P311 is the hammer. Most airsoft guns don’t have hammers, but lately Crosman (the maker of this gun) has been incorporating them into their pistols, adding to the realism. When you pull the slide back the hammer gets cocked back also, just like a real gun. You can manually pull back the hammer, too, and it’ll just snap back in place when you pull the trigger; although it won’t fire if you do that, since you have to pull the slide back to get it loaded. So, really, the whole point of the hammer is just decoration.

This pistol also packs a punch, for what it’s worth. It shoots 325 FPS, which is just about as high as it goes with spring pistols (without modifying it, that is).

A problem, though, with the Stinger P311 is the hop-up is nonadjustable, which means you’re stuck with however tight it was wound in the factory. Basically, at ranges over 30 feet, the Stinger P311 tends to shoot straight for about 20 feet, then take a dramatic turn either go left/right/up/down. You can’t really count this as a “con”, though, because almost every pistol is going to have the same problem, more or less. A solution to this problem is to shoot .20 gram BBs; they’re heavier than the regular .12 gram, so they tend to curve less. In really bad cases of curving BBs, you could even use .25 gram.

Another flaw is that it’s big, which would be a problem if you wanted to stick it in your pocket or something. But, this is another non issue, because you can get a holster for under $10. Besides, in the world of spring pistols, in order to have high FPS, it has to be a big gun.

For it’s price, the Stinger P311 has very nice workings. The slide pulls back quickly and cleanly, which results in shorter time between shots. The magazine also ejects out very quickly. With some airsoft pistols you have to push the magazine release while shaking the gun to get the magazine to fall out. The Stinger P311’s magazine springs out, which also makes for quick reload times. The flaws in the magazine are that is has no reserve, which means you might want to buy extra clips, due to not being able to refill from the magazine itself. Also, if you can’t do tactical reloads, because (if you take out the magazine while it still has BBs left in it) a couple BBs will fall out, all over the ground.

And, another part to think about is the safety. It’s located on the left side, just above the grip. It’s shaped like a triangle, and it pivots on one of the points. You flip it up and down to turn on and off the safety. Because of its weird design, not many people are used to it, so it doesn’t feel natural to turn off/on the safety. Some people like the design, and some people hate it, it’s up to your personal preference.

To conclude, the Stinger P311 is a great sidearm for both target shooting and airsoft matches. It boasts a high FPS, but is best used at ranges under 30-40 feet. Also, think about buying a holster and some heavier ammo along with this gun. Factoring in the price, performance, and overall utility of the Stinger P311, it’s one of my favorite spring pistols to use.

Specs:
Feet Per Second: 325
Accuracy: Very accurate at 10-30 feet
Power: Spring (you must cock it back before each shot)
Caliber: 6mm
Recommended BB Weight: .20 grams
Magazine Capacity: 12 BBs
Manufacture: Crosman

Video Review:

Crash-Course in Airsoft (The Basics of Airsoft)

Airsoft is as close to real combat you can get, without putting your life in peril. Airsoft is usually a team sport, and people of all ages everywhere are getting in on the action. The whole point is: take out the enemy and don’t get shot doing it. The rules are different everywhere, and depending on how many people are playing, the rules can vary from all out war, to if you get hit you must sit out for the rest of the round until a team has won, to capture the flag, to just friendly backyard skirmishes. There’s almost infinite ways to play, and there’s not a right or a wrong way.

The most important and most basic thing you need for airsofting is a airsoft gun. Basically how a airsoft gun works is, in some fashion, a spring is compressed along with a little pocket of air, which propels a BB (BBs are small plastic spheres that airsoft guns shoot. They usually have a diameter of 6mm, so they’re pretty small).  There’s several different types of guns, here’s a little list of the three different types:

AEG (Automatic Electric Gun)
– This is battery powered. You must charge a 7-12 (sometimes greater) volt battery and hook it up to the gun to give it power. As far as batteries go, there’s two measurements that come into play: Volts – volts measure how powerful the battery is, the more volts, the faster a gun will shoot, and also the higher rate of fire and velocity there will be (even a small upgrade in battery can dramatically improve a gun). The only down side is that if you have to strong of a battery, it might overwhelm the gun and break it. The second measurement is mAh – this is how much power a battery can store. For example, a 1200 mAh battery can last a (let’s say) 10 hour battle; a 1800 mAh battery can last a 14 hour battle. That’s just some basic examples of different battery terminology.

The upside of an AEG is that it is usually fully automatic, which means with a single pull of the trigger multiple BB’s can be fired. AEG’s are the most popular type of airsoft gun for fights because of this. Out shooting the enemy is the biggest advantage you can have in any kind of gun fight. AEG’s usually have relatively good FPS (feet per second; I’ll talk about FPS later) which is also a benefit.

Spring/Bolt Action – Spring/Bolt Action powered means you must cock something back before each shot. On pistols you usually cock the slide back, rifles usually have a charging handle on the top or on the side, and revolvers you must cock the hammer back. Either way, what it does is compress a spring and capture air that will then help propel the BB. This type of gun is the most common type because of its simplicity, cheapness, and because it will fire under extreme heat/coldness where the batteries inside AEG’s or the CO2 inside Gas Powered guns might fail in extreme weather. You can even get spring guns wet and muddy and they still will fire (although, you should clean and dry them if they get wet because the springs will rust). But, as stated before, spring powered guns require you cock back the slide/cocking mechanism which make them slow to shoot, so they just can’t compete with AEG’s and Gas Powered guns.

Bolt action is the same thing as spring powered; basically you compress a spring to shoot the BB, it’s just in a different form. With bolt action, you take a handle and rack it back then forward again to compress the spring and get a BB in the chamber, exactly as you would with real guns (except with real bullets, also). But bolt action can compress stronger springs which results in higher FPS. This is why bolt action is almost exclusively used on sniper rifles. If you’re confused, the main difference is that with bolt action you pull a big bolt back, and with spring action you simply rack a charging handle. But, bolt can produce higher FPS than spring.

CO2/Green Gas – This type of gun requires a CO2/Green Gas power outlet to work. All you have to do is screw in your power outlet and you’re ready to shoot. With CO2 and Green Gas powered guns the emphasis is on power.

An example of CO2 power outlets

Since CO2/Green Gas is doing the work instead of springs (AEG’s and Spring/Bolt Action require springs to work), the BB can be shot at much higher velocities (C02 and Green Gas still use springs, they’re just not so vital). And like AEG’s, you don’t have to cock back each time which means you can fire as fast as you can pull the trigger. Usually Co2/Green Gas are only semi-automatic which means with every pull of the trigger one shot is fired, but there are a handful of fully-automatic Co2/Green Gas out there. Fully-automatic means with one pull of the trigger, multiple BBs can be fired.

*

Now for some terms you hear a lot in airsoft:

The difference between full-automatic and semi-automatic – if you didn’t understand fully/semi-automatic guns from the descriptions I gave above, I’ll explain it further. Semi-automatic means that every time you pull the trigger, one bullet/BB will shoot out. Fully-automatic means that if you pull the trigger, multiple bullets/BBs can be fired. As long as you hold down the trigger with fully-automatic, a steady stream of BBs will be shooting out. To give you a idea of which type of gun usually does what (this is just a general overlook, there can be exceptions):

AEG’s – usually have both fully and semi-automatic features
Spring/Bolt Action – neither; you must manually pull some sort of charging lever back before each shot
Co2/Green Gas – Usually semi-automatic only. Although, there are a couple of fully-automatic models out there

Now, for those who are completely new to airsoft or any type of gun, what the “safety” feature is. Every gun has safety, every single type and model; it is both unsafe and illegal to have a firearm without a working safety. A safety locks the trigger into place, so that a gun won’t go off by bumping into things. When a working safety is on, it is impossible to discharge the gun. It’s just that simple. Every airsofter (and firearm owner, for that matter) must always have their gun on safety when not in use.

ROF (Rate of Fire) is how many BB’s a gun, usually a AEG, will fire per minuet. Pretty simple. So if a gun had a ROF of 800, that means, that it will fire 800 BBs in one minuet.

There’s also a couple different types of “Blow-back” airsoft guns. Blow-back just means that when you fire the gun, the slide will blow back, just like a real gun. Blow-back airsoft guns can be Co2 or Electric (AEG). The benefits to a blow-back gun is that it looks realistic, and it chambers a BB each shot, so that it shoots as fast as you can pull the trigger, unless it’s fully-automatic, which would basically make it a blow-back AEG. GBB (Gas Blow-Back) is basically a Co2 powered blow-back airsoft gun. EGG (Electric Blow-Back) is a Electric powered blow-back (although electric powered blow-backs are pretty rare, and usually have horrible FPS and accuracy. So, chances are that you’ll never really hear the term “EGG”). The down side of a blow-back airsoft gun, while it’s semi or fully-automatic, it costs much more money than a Co2 or AEG, plus Co2’s and AEG’s already are semi/fully-auto. And, since the slide comes back, it drains batteries and Co2 cartridges much faster than normal. So really, blow-backs just look cool.

Another term you might hear in airsoft is “CQB”. All that stands for is “Close Quarter Battle”. Basically, all that means if a gun is good for CQB, is that it’s good for close-up fighting (usually 20 feet or under). Another way you might hear CQB is a type of game mode. It’s the same thing, any shooting taking place when your target is 20 feet or closer; most of the time CQB is indoors, just because indoors are usually smaller spaces, but it can also be outdoors. Lower FPS guns are best for Close Quarter Battle, because higher FPS guns hurt to much at short range.

FPS (Feet Per Second) is a measurement used to describe how fast the BB will be traveling as it leaves the barrel. For example, if a airsoft gun has a label “375 FPS” it means when the BB exits the barrel of the gun, it will be traveling 375 feet per second. This can be calculated to better understand it to 256 Miles Per Hour. So, 375 FPS = 256 MPH. This may seem fast, but keep in mind this is barrel velocity. As soon as the BB leaves the barrel it starts slowing down. It will lose at least 25% of its speed by the time the BB actually gets to your target. Also, manufactures try to look better by trying to get the highest FPS out of their gun; so what they do is take a .12 gram BB and calculate how fast a .12 gram BB (we’ll get to what the ‘grams’ matter in a moment) is traveling right as it leaves the barrel. The bottom line is, when you’re looking at a gun’s FPS, take at least 75 off of it right away. The manufacturer’s FPS is always higher than the real thing. The effect of FPS in the field is, the higher the FPS, the faster the BB will go, the more accurate it will be, and the longer it will travel.

Now for what “grams” mean. A gram is a measurement of weight. Obviously a .12 gram BB will be lighter than a .20 gram; a .20 gram will be lighter than a .25 gram, etc. The weight of standard airsoft BB’s are from .12-.45 gram weight. The heavier the weight, the more accurate. That’s why most players use .20 and up for almost every gun. The drawback of a heavier BB is that it will dramatically decrease the FPS. Usually the general rule of thumb is, the higher the FPS, the higher gram BB you should use. 200 FPS and under is best with .12 gram; 200-400 = .20 gram; etc. Also, guns with their hop-up wound to lose should use a higher gram BB (Hop-Up, I’ll explain next). Or if the gun is fully-automatic then you should use almost strictly .20 gram because anything less/more could jam. So, you should weigh out the accuracy to power ratio to find the best weight BB for your gun.

And now for hop-up. Almost every gun has it now. Hop-Up puts a back spin on your BB, making it more accurate, and a whole lot better distance. At close range, hop-up can be annoying because the BB will tend to go upwards and be less accurate. But at long ranges, hop-up is vital, adding distance and accuracy. The “tighter” a hop-up is wound, the less backspin will be put on the BB. The “looser” the hop-up is wound the more backspin will be put on a BB. Looser = more hop-up, and the the BB will tend to float up after 50 feet. Tighter = less hop-up, and the BB will sink after about 50 feet. (When a BB will either float or sink [50 feet, 60 feet, 70 feet, etc.] depends on the velocity of your gun) If you’re target is 30 feet away you probably want less hop-up, and if your target is 70 feet away you want more hop-up. It all depends on the situation. All-and-all, hop-up is good.

A alternative to hop-up is BAXS. BAXS is relatively new to airsofters, and has gotten a so-so reception because of airsofters’ loyalty and comfort level with hop-up. BAXS is in no way bad, though. With hop-up there’s two points of contact on the BB while it’s in the chamber, the top and bottom. With BAXS there’s three points of contact, two on the top and one on the bottom. Basically, BAXS gives you more control over the BB, so instead of floating up or down after 50/60/70 feet, the BB will continue going straight. BAXS is mostly on cheaper guns because they tend to have less FPS and it would be inaccurate to have hop-up. Although, it’s not totally uncommon to have BAXS on higher end airsoft guns.

Well, that’s the end of the “crash-course” on airsoft. Congratulations on reading the whole thing. If you have any further questions regarding airsoft, email me at (sirbuffalosushi@gmail.com) or leave a comment.

(This is a posted copy of Airsofter United’s page, “Crash Course“)

Mossberg M590 Airsoft Gun Review

The Mossberg M590 is a very versatile, powerful, light weight, combat shot gun. Soft-Air USA  took all these key features and turned it into a purebred airsoft shotgun.

The Mossberg M590 airsoft gun comes in three different styles: Full Stock, Collapsible Stock, and Pistol Grip (seen above). It’s great to have that kind of options, and every style fits each person differently. For example, if you’re a smaller kid and still like the stock, I’d recommend the collapsible stock. If you’re looking to use for CQB (Close Quarter Battle), I’d probably buy the pistol grip version. And finally, if you were looking for a true combat shotgun to own the battlefield with and hold nothing back, I’d purchase the full stock. There’s just so many different scenarios, so just think about which one fits you best and give that a try.

The Mossberg M590 is a true regulator. It shoots 355 FPS, and is pretty accurate (within five shots you can hit a squirrel from over 100 feet. I don’t recommend shooting it at any animal though, squirrels or otherwise). Obviously the pistol grip version might be less accurate though, due to it’s small format, just keep that in mind. As for different weights of BBs to use, I recommend .25 gram if you want a accurate shot, although .12 and .20 gram work fine if your goal is just to go all kamikaze on the other team. But if you’re looking to target shoot or be more conservative and accurate in a fight, I’d stick with .25 gram.

One of the reasons that the Mossberg M590 is so accurate is because it boasts the BAXS system. The BAXS system is a cousin of hop-up, and claims to be more accurate. Basically with BAXS, the BB doesn’t float/sink like hop-up does. In the case of the Mossberg M590, the BAXS system works like magic. Also, the BAXS is adjustable, to give the BB less/more backspin.

There are also two tricks with the Mossberg M590 that you can do. Just as a warning, though, these are called “tricks” for a reason, the Mossberg M590 isn’t suppose to be able to do this, so I’m not responsible for any damage to your gun by you trying this. The first trick is to hold down the trigger and never let it up and pump as fast as you can. That will make it virtually fully automatic. The second trick is to hold the gun so the barrel is pointing up and pump 3-5 times. Then when you shoot, it’ll shoot how ever many BBs you’ve pumped simultaneously, like buck shot. Just make sure to keep the barrel at no less than a 45 degree angle, otherwise the BBs will role out the muzzle. Like I’ve said, those are just a couple tricks you can do with the Mossberg M590 shotgun, they’re not actual features.

The magazine is the only weak-link in the Mossberg M590. It only holds 12 rounds, which might seem like a lot but at the rate you can pump and shoot, you’re out in no time. Most rifles hold 20+ rounds, so the 12 rounds is defiantly a down side. But, to make up for the 12 rounds, there’s a nice big reservoir that holds 180+ rounds. The thing about the reservoir is you pull the magazine spring  back past a hole that BBs fall in from and fill the chamber, just like any airsoft reservoir. The only thing about this one is that most springs can be pulled back and locked into place via notch, letting you be able to shake the magazine and get BBs into the chamber. This one however you must manually keep the spring back, because there’s no notch.

When you’re shooting, and think you’ve run out of ammo, you have to hold the gun upside-down and pump for the last two or three shots. You have to do this because the magazine spring doesn’t push the last few BBs up far enough, and if you were to just take the magazine straight out, a couple BBs would fall out. This isn’t a huge deal, just remember to pump the last couple shots in upside-down.

To conclude, the Mossberg M590 is a fast shooting, accurate shotgun. Great for both target shooting and a good backyard airsoft fight. While the magazine isn’t perfect, the power and versatility more than makes up. And it comes in many different styles, so make you get the right one to fit your needs. I definitely recommend this gun for the 20-$50 it costs (depending what style you get and where you get it from).

Specs:
Feet Per Second: 355
Accuracy: Can hit a person from over 100 feet
Power: Spring (you must cock it back before each shot)
Caliber: 6mm
Recommended BB Weight: .25 grams
Magazine Capacity: 12 BBs (with a 180 round reservoir)
Manufacture: Soft-Air USA

Video Review:

Tac R71 Airsoft Gun Review

The Tac R71 is Crosman’s take on one of the most internationally used guns; the MP5k. The Tac R71 is designed for tight maneuvering, quick hip fire, and mainly used in CQB (Close Quarter Battle) due to it’s low profile and light 200 fps velocities. This gun also shines with it’s full auto capabilities.

The more pronounced features of the Tac R71 is the removable stock and the silencer. The stock is fixed, which means you can’t adjust it or fold it, however you can take it completely off. It’s made of light-weight plastic and it shouldn’t give you any problems as far as breaking. As for the silencer, like almost all airsoft silencers/suppressors, it doesn’t silence or suppress it. But, it does add accuracy and much needed velocity.

A big fact to know about the Tac R71 is that the scope and magazine are backwards. What I mean by that is, the scope, while you can see through it, is really a gravity fed hopper. What that means is that all of the BBs are stored in there, and they fall into the chamber by going through a hole in the bottom of the scope. While this allows more BBs to be in the gun at one time oppose to the magazine, the problem is that every five seconds or so you must shake the gun to get the BBs to fall into the chamber. It’s not a huge deal, but it gets annoying if you are planning on creeping along quietly and shaking it gives away your position. All the “magazine” is, is the battery.

It also gives a good fight. For only $40, the Tac R71 can put some plastic down range in a hurry. Although, you do have to shake it frequently. It’s advertised as 200 feet per second, but if you keep it clean and lubricated, you could see velocities of 275 with .12 gram BBs. It can hold ground in a airsoft fight, even up against higher end AEG’s, as long as you’ve got a feel for the gun and know what you’re doing.

The Tac R71 wears over time though. While at first the Tac R71 fires rounds at a incredible pace, after a year and a half of use, it can start losing FPS and struggles to get BBs out the barrel. The average life for a airsoft gun is around two or three years anyway, so it’s to be expected. You can try looking for a new battery which might help, but due to its unique design, it might be very hard to find a new one. You can also try filing down the inside of the barrel; because the Tac R71 has common problems of having rough barrels, causing the BB to get stuck or lose all its momentum and dribble out the barrel.

So, this is a great gun for CQB, or even as a low profile sub machine gun in a airsoft fight. The Tac R71 is good for target shooting, too! This is a good gun for someone who is just getting into airsoft, or for someone who is hesitant about airsoft and wants a good, cheap example of what it’s like, or even a good player looking for a cheap full-auto alternative. Just give it some love and keep it clean and lubed, and it’ll pass your expectations.

Specs:
Feet Per Second: 200
Accuracy: Can hit a person from over 40 feet
Power: Electric
Caliber: 6mm
Recommended BB Weight: .12 grams
Magazine Capacity: 500 BBs (Gravity-fed hopper)
Manufacture: Crosman

Stinger P9 Airsoft Gun Review

The Stinger P9 is a very useful and good-looking airsoft pistol. The Stinger P9 is truly one of a kind with it’s mind-blowing accuracy, durability, FPS, and the price tag of only $20!

It’s made fully of plastic, with the exception of some springs, but I assure you, it’s very well made.  My personal one has been dropped multiple times in the heat of battle, and still runs flawlessly. From extended abuse, the weight located directly behind the handle may come off, but without any glue or anything, you can snap it right back into place. The Stinger P9 also might get dirty on the inside after a month or two of warfare. It’s very simple to take it apart. Just push out one of the pins, and the slide will come right off.

The Stinger P9 is a compact little gun with a good punch. At 275 FPS (Feet Per Second), it’s great. Though, FPS comes at a cost. The hop-up is very loose, even brand new, straight fresh out of the package. The hop-up being very loose will cause your BB to shoot extreme up. That’s why I highly recommend using high-grade .25 gram BB’s only for this gun. Anything less won’t hurt the gun, but it will be horribly inaccurate. But, even with .25 gram BB’s, it still shoots somewhat high, but this is just one of those down sides that you just have to live with. Just keep the nose down, and it’ll work fine. Just a side note, also, this gun is extremely reliable. I’ve never seen it jam, misfire, or any other malfunction you can think of.

Most airsoft pistols are meant for a effective range of around 20-30 feet. But, the Stinger P9 can hit a person from over 50 feet away (using .25 gram BBs)! This is a great gun for all types of players, new or advanced, sniper of heavy gunner, infantry of scout, for target practice or skirmishes, this gun is like the utility tool of airsoft, it does it all.

What I really love about the Stinger P9 is it’s magazines. They have a 80 round reservoir, which is a huge advantage in airsoft matches. They’re super cheap, too, averaging around $6. If you buy a simple pistol magazine holder, and four extra magazines, you can be unstoppable.

So, if you’re looking for a inexpensive, reliable, accurate, powerful airsoft pistol, this could be your golden ticket. Like I said; the utility tool of airsoft. It can fit pretty much anyone’s needs. And it’s light and compact enough to wear in a leg holster if you needed. Between it’s power and extreme accuracy, it’s personally my favorite spring pistol, and I carry it as a sidearm to all my airsoft matches.

Specs:
Feet Per Second: 275
Accuracy: Insanely Good for a pistol
Power: Spring (you must pull back the slide before each shot)
Caliber: 6mm
Recommended BB Weight: .25 grams
Magazine Capacity: 12 BBs (with a 80 round reservoir)
Manufacture: Crosman

Stinger R34 Airsoft Gun Review

At a glance, the Stinger R34 airsoft rifle is a almost exact replica of the standard M16. Everything from the magazine release to the sights are mirroring the M16. That’s not a bad thing, either. The Stinger R34 airsoft rifle is a very effective gun in both the field or for target shooting. The four weaver rails located near the front of the gun (as seen below) are extremely useful for mounting anything from scopes, to lasers, to fore grips, to even bi-pods.

The Stinger R34 is also very accurate. Although the real M16 is mainly a infantry rifle, the Stinger R34 is commonly used as a sniper rifle. It can hit targets from 120 feet out consistently with .25 gram BB’s; before hard to come by, with the exception of sniper rifles.

A lot of airsoft players are drawn to not only it’s stunning accuracy and reliability, but it’s price tag of only $40.  Not bad for a gun of this caliber.

Also, the Stinger R34 has an edge by having a reservoir of 500+ BB’s in the magazine. That’s a huge deal to players who have day-long fights. Taking the hassle of having to reload manually every time out of the equation equals less down time between shots.

As with any airsoft gun, the Stinger R34 has its drawbacks. For example, the cocking mechanism is located directly behind the sights. This means that you either have to dismount each shot to rack it with your strong hand, or leave the rifle mounted on your shoulder and rack it with your weak hand. Either way is fine, it just slows down time between shots and gets you off target, and in a airsoft war, opportunity only comes once. Also, if you attach a sling, you have to attach one of the latches to the very back of the stock, which isn’t a big deal, it just feels weird and the sling can sometimes get wrapped around the stock.

And, even though the Stinger R34 is reliable for the most part, it does misfeed from time to time (a misfeed is when the gun doesn’t take a BB correctly, and it doesn’t fire a BB when you pull the trigger, it basically dry fires). Not a huge deal in target shooting, but when you need to make a shot count in a airsoft fight, you need to know that your gun is going to work. But don’t let this discourage you from getting the Singer R34, like I said, for the most part the Stinger R34 is very reliable, it can just misfeed every now and then.

It comes down to this, the Stinger R34 airsoft rifle is a great gun; reliable, accurate, powerful, and cheap. While it does have some designed problems, it’s a hybrid of sniper, infantry, and assault rifle all packed into one. Good for both beginners or  advanced airsofters.

Also, note that the Stinger R34 is NOT fully automatic. It does have two “fire” modes, but they’re just for looks. A lot of people get confused by the two firing modes, but I assure you, it’s a spring powered rifle that you must cock before each shot, regardless of what “mode” you’re on.

Specs:
Feet Per Second: 300
Accuracy: Can hit person from 120 feet
Power: Spring (you must pull back the slide before each shot)
Caliber: 6mm
Recommended BB Weight: .25 gram
Magazine Capacity: 18 BBs (with a 400 round reservoir)
Manufacture: Crosman

Colt 1911 Airsoft Gun Review

The first thing you will notice about the Colt 1911 airsoft pistol is the resemblance to the real thing. From the beaver-tail, to the long 6 inch barrel, this gun’s as close as you can get to the real 1911.

It’s also cheap. Only $14! Though, spare clips will cost you around $10 for two, which is decent, considering to fact that their is no reservoir and that in a airsoft fight you don’t want to be having to be manually pushing in 12 BB’s under heavy fire and pressure. So, bottom line, spare clips are worth their weight in gold.

The Colt 1911 airsoft pistol also comes with a laser, seen in the illustration above. While the laser isn’t the greatest out in the field or at long ranges, it will work well for indoor target shooting. On that note, you do have to be gentle with the laser, as the wiring is weak. It’s probably best to de-attach the laser if you are shooting outdoors or are having a airsoft match. If the wire does fray, which it commonly will, you can repair it with some simple electrical tape.

The slide is also hard to cock. Not a big deal for target shooting, but can be a burden when trying to lay down fire while in the field; but you should keep in mind that this is a cheap pistol, and is best used as a sidearm/secondary weapon.

Accuracy isn’t the best with the Colt 1911 airsoft pistol. While the BB will fly in a straight line, it drops dramatically after 20 feet with .20 gram ammo. .12 gram ammo fixes this problem somewhat, however, it’s best if you stick with .20 because even though it will drop, .12 is very unpredictable. So, you should weigh out the odds; a BB that will fly straight but drop, or a BB that will fly very far but will be inaccurate. It’s really up to you.

To wrap up, The Colt 1911 airsoft pistol is a good, cheap, durable sidearm that has its drawbacks but can payoff.  While some parts like the laser are touch-and-go, it’s a good idea to invest in other things, like some extra clips.  Overall, the Colt 1911 airsoft pistol is a good gun. Good for target shooting, but a little less great in a airsoft fight, though it can make a good sidearm.

Specs:
Feet Per Second: 210
Accuracy: You can hit a person from 30 feet
Power: Spring (you must pull back the slide before each shot)
Caliber: 6mm
Recommended BB weight: .20 gram
Magazine Capacity: 12 BBs
Manufacture: Colt